This is an old revision of the document!
The application Launcher is the first thing any end user will see when they execute your game. Its completely customizable and the customization can be changed over the life of your product without the end users having to reinstall your game.
This is the Launcher form Battle Arena Drones. This was in fact the game we were building that we decided to create the release manager for.
A few features to highlight you can see on the page above.
A few things you cant see that we should highlight.
The launcher should be used to replace the standard Unity game launcher. This means that it must allow settings for your game. The setting button (you create on your launcher design) will bring up a menu like this.
Some of the features are only applicable if you add a small lightweight prefab to your start scene.
Features you can see we would like to highlight.
Features you can't see we should highlight.